Woman In The Garden
Woman In The Garden
©2025

About Sibanu*

Whether it's seamless UX, immersive 3D, or motion that makes you feel, I create experiences that are designed to perform and crafted to connect.

The Person Behind the Work

I’m Sibanu a multidisciplinary designer with over 6+ years of experience shaping digital products, motion content, and immersive visuals.


From startups to enterprise brands, I’ve worked across UX strategy, UI systems, 3D animation, and AR/VR to help ideas evolve into stories people can feel. I believe the best design isn’t just seen, it’s experienced.

What I Bring to the Table

(SB® — 02)

©2025

Core
Capabilities®

A multidisciplinary toolkit to solve real-world problems and elevate brand experience.

Convert More, Grow Faster

Future-Proof & Scalable

01
User Experience & Interface Design

From research to wireframes to polished UI. I craft user flows that reduce friction and elevate digital products.

02
Motion Graphics & Interaction Design

I bring interfaces to life with subtle motion, animations, and transitions that guide, delight, and drive engagement.

03
Design Strategy & Systems Thinking

I translate business goals into scalable design systems, atomic components, and intuitive user flows.

03
Design Strategy & Systems Thinking

I translate business goals into scalable design systems, atomic components, and intuitive user flows.

04
3D Animation & Visual Effects

From hero visuals to animated explainers, I create immersive 3D content using Blender, After Effects, and more.

04
3D Animation & Visual Effects

From hero visuals to animated explainers, I create immersive 3D content using Blender, After Effects, and more.

05
AR/VR Experience Design

I craft immersive environments and spatial interfaces for augmented and virtual experiences that redefine interaction.

06
Webflow & Framer Development

No-code doesn’t mean no quality. I build responsive, high-performance websites that match the vision, pixel for pixel.

04
3D Animation & Visual Effects

From hero visuals to animated explainers, I create immersive 3D content using Blender, After Effects, and more.

Man Wearing Hoodie

Hands-on. Heads-in. All Heart.

(SB® — 03)

©2025

Professional Journey

A closer look at the roles and projects that have shaped my approach, blending research, design, and collaboration to deliver meaningful outcomes.

CreateApe

User Experience Designer

Sept 2023 – Present

At CreateApe, I lead user experience initiatives across diverse digital products, including enterprise SaaS platforms and marketing websites. I’ve conducted over 15 usability studies and 22 stakeholder interviews that have directly improved UI intuitiveness and boosted client satisfaction. I’ve designed more than 300 wireframes, 100 prototypes, and 500 high-fidelity mockups to communicate UX concepts effectively. My collaborative work with developers and PMs has contributed to a 25% increase in project delivery speed and an 18% uplift in design approval rates.

Logan & Friends

Product Designer & Researcher

Sept 2023 – Aug 2024

Here, I designed an AI-enhanced coaching platform to improve teacher development using machine learning insights from audio recordings. I developed a real-time progress tracking system that combines AI-driven data with human coaching feedback to support pedagogical growth. This hybrid approach helped transform instructional coaching in schools and elevated our product's impact in the education tech space.

UX Studio

User Experience Designer

May 2023 – Aug 2023

During my internship, I led research and UX strategy for five large-scale projects. I conducted in-depth research, developed sitemaps, and designed wireframes that significantly reduced interface issues by 40%. These initiatives not only boosted seamless navigation but also raised user satisfaction metrics. I also prepared detailed case studies showcasing our design impact, which led to a 50% increase in client return business.

Cymbol

Product Designer

Sept 2023 – Dec 2023

I worked on the agency’s flagship website and explored immersive design systems using AR/VR. I contributed to Unity-based games and Spark AR experiences, laying a foundation for innovative user engagement through immersive technologies. My work helped position Cymbol at the forefront of creative digital storytelling.

MAQ Software

User Experience Designer

Jun 2019 – Jul 2022

At MAQ Software, I designed data dashboards, chatbots, and portals for over 30 Fortune 500 clients. My UX decisions directly led to a 26% increase in user engagement and a 15% boost in operational efficiency. I played a key role in improving accessibility standards and led a global team of 10 designers in an Agile setup, reducing product time-to-market by 22%. My responsibilities included managing design systems and producing wireframes, mockups, and prototypes tailored to enterprise needs.

Animal

Visual Designer

May 2018 – Aug 2018

I collaborated with senior art directors to create campaigns for clients like OnePlus, Hyatt, and OYO Rooms. My contributions included packaging, poster design, carousel creatives, and art direction support during photoshoots. This hands-on experience honed my eye for branding, narrative, and visual storytelling in both print and digital formats.

Professional Journey

A closer look at the roles and projects that have shaped my approach, blending research, design, and collaboration to deliver meaningful outcomes.

Daily Toolkit

(SB® — 04)

©2025

Daily Stack

Tools That Bring My Vision to Life

These are the tools I use daily, from pixel-perfect interfaces to cinematic visuals. Each one helps me push boundaries and bring clarity to complexity.

Figma – Interface Design

PRO

The foundation of my UX/UI workflow, for wireframing, prototyping, and designing intuitive, responsive interfaces that scale.

Adobe Photoshop – Visual Design

My go-to for texture, tone, and layered composition. Whether retouching or building brand assets, Photoshop lets me control every pixel.

Adobe Illustrator – Vector & Branding

Clean lines. Sharp icons. Scalable systems. Illustrator powers my logo work, iconography, and visual foundations with precision.

Adobe After Effects – Motion & Interaction

Where flat design comes to life. I use After Effects to craft UI motion, microinteractions, and cinematic transitions with timing that feels alive.

Adobe Premiere Pro – Editing & Storytelling

For narrative, pacing, and final polish. Premiere Pro helps me shape edits with rhythm, especially for motion reels and brand visuals.

Blender – 3D & Visual FX

This is my visual playground. From abstract renders to animated compositions, Blender lets me craft depth, emotion, and surreal digital worlds.

Unreal Engine – Real-Time & Immersive

When I need scale, realism, or interactivity beyond static scenes, Unreal lets me build immersive experiences that respond and react in real time.

Framer – Interactive Web Design

From idea to live experience, Framer bridges design and code with responsive, motion-rich web builds that ship fast and scroll smooth.

Woman
Woman Wearing Sunglasses

Let’s Build Something Great

(SB® — 05)

©2025

Contact Now

Let’s Talk Design

Looking to launch something powerful, elevate your brand, or bring a bold idea to life? Let’s talk, I work with teams worldwide.

24/7 Full Time Support

24/7 Full Time Support

Available Worldwide

Available Worldwide

Woman In The Garden
Woman In The Garden
©2025

About
Sibanu*

Whether it's seamless UX, immersive 3D, or motion that makes you feel, I create experiences that are designed to perform and crafted to connect.

The Person Behind the Work

I’m Sibanu a multidisciplinary designer with over 6+ years of experience shaping digital products, motion content, and immersive visuals.


From startups to enterprise brands, I’ve worked across UX strategy, UI systems, 3D animation, and AR/VR to help ideas evolve into stories people can feel. I believe the best design isn’t just seen, it’s experienced.

What I Bring to the Table

©2025

Core
Capabilities®

A multidisciplinary toolkit to solve real-world problems and elevate brand experience.

Convert More, Grow Faster

Future-Proof & Scalable

01
User Experience & Interface Design

From research to wireframes to polished UI. I craft user flows that reduce friction and elevate digital products.

02
Motion Graphics & Interaction Design

I bring interfaces to life with subtle motion, animations, and transitions that guide, delight, and drive engagement.

03
Design Strategy & Systems Thinking

I translate business goals into scalable design systems, atomic components, and intuitive user flows.

03
Design Strategy & Systems Thinking

I translate business goals into scalable design systems, atomic components, and intuitive user flows.

04
3D Animation & Visual Effects

From hero visuals to animated explainers, I create immersive 3D content using Blender, After Effects, and more.

04
3D Animation & Visual Effects

From hero visuals to animated explainers, I create immersive 3D content using Blender, After Effects, and more.

05
AR/VR Experience Design

I craft immersive environments and spatial interfaces for augmented and virtual experiences that redefine interaction.

06
Webflow & Framer Development

No-code doesn’t mean no quality. I build responsive, high-performance websites that match the vision, pixel for pixel.

04
3D Animation & Visual Effects

From hero visuals to animated explainers, I create immersive 3D content using Blender, After Effects, and more.

Man Wearing Hoodie

Hands-on. Heads-in. All Heart.

©2025

Professional Journey

A closer look at the roles and projects that have shaped my approach, blending research, design, and collaboration to deliver meaningful outcomes.

CreateApe

User Experience Designer

Sept 2023 – Present

At CreateApe, I lead user experience initiatives across diverse digital products, including enterprise SaaS platforms and marketing websites. I’ve conducted over 15 usability studies and 22 stakeholder interviews that have directly improved UI intuitiveness and boosted client satisfaction. I’ve designed more than 300 wireframes, 100 prototypes, and 500 high-fidelity mockups to communicate UX concepts effectively. My collaborative work with developers and PMs has contributed to a 25% increase in project delivery speed and an 18% uplift in design approval rates.

Logan & Friends

Product Designer & Researcher

Sept 2023 – Aug 2024

Here, I designed an AI-enhanced coaching platform to improve teacher development using machine learning insights from audio recordings. I developed a real-time progress tracking system that combines AI-driven data with human coaching feedback to support pedagogical growth. This hybrid approach helped transform instructional coaching in schools and elevated our product's impact in the education tech space.

UX Studio

User Experience Designer

May 2023 – Aug 2023

During my internship, I led research and UX strategy for five large-scale projects. I conducted in-depth research, developed sitemaps, and designed wireframes that significantly reduced interface issues by 40%. These initiatives not only boosted seamless navigation but also raised user satisfaction metrics. I also prepared detailed case studies showcasing our design impact, which led to a 50% increase in client return business.

Cymbol

Product Designer

Sept 2023 – Dec 2023

I worked on the agency’s flagship website and explored immersive design systems using AR/VR. I contributed to Unity-based games and Spark AR experiences, laying a foundation for innovative user engagement through immersive technologies. My work helped position Cymbol at the forefront of creative digital storytelling.

MAQ Software

User Experience Designer

Jun 2019 – Jul 2022

At MAQ Software, I designed data dashboards, chatbots, and portals for over 30 Fortune 500 clients. My UX decisions directly led to a 26% increase in user engagement and a 15% boost in operational efficiency. I played a key role in improving accessibility standards and led a global team of 10 designers in an Agile setup, reducing product time-to-market by 22%. My responsibilities included managing design systems and producing wireframes, mockups, and prototypes tailored to enterprise needs.

Animal

Visual Designer

May 2018 – Aug 2018

I collaborated with senior art directors to create campaigns for clients like OnePlus, Hyatt, and OYO Rooms. My contributions included packaging, poster design, carousel creatives, and art direction support during photoshoots. This hands-on experience honed my eye for branding, narrative, and visual storytelling in both print and digital formats.

Professional Journey

A closer look at the roles and projects that have shaped my approach, blending research, design, and collaboration to deliver meaningful outcomes.

Daily Toolkit

©2025

Daily Stack

Tools That Bring My Vision to Life

These are the tools I use daily, from pixel-perfect interfaces to cinematic visuals. Each one helps me push boundaries and bring clarity to complexity.

Figma – Interface Design

PRO

The foundation of my UX/UI workflow, for wireframing, prototyping, and designing intuitive, responsive interfaces that scale.

Adobe Photoshop – Visual Design

My go-to for texture, tone, and layered composition. Whether retouching or building brand assets, Photoshop lets me control every pixel.

Adobe Illustrator – Vector & Branding

Clean lines. Sharp icons. Scalable systems. Illustrator powers my logo work, iconography, and visual foundations with precision.

Adobe After Effects – Motion & Interaction

Where flat design comes to life. I use After Effects to craft UI motion, microinteractions, and cinematic transitions with timing that feels alive.

Adobe Premiere Pro – Editing & Storytelling

For narrative, pacing, and final polish. Premiere Pro helps me shape edits with rhythm, especially for motion reels and brand visuals.

Blender – 3D & Visual FX

This is my visual playground. From abstract renders to animated compositions, Blender lets me craft depth, emotion, and surreal digital worlds.

Unreal Engine – Real-Time & Immersive

When I need scale, realism, or interactivity beyond static scenes, Unreal lets me build immersive experiences that respond and react in real time.

Framer – Interactive Web Design

From idea to live experience, Framer bridges design and code with responsive, motion-rich web builds that ship fast and scroll smooth.

Woman
Woman Wearing Sunglasses

Let’s Build Something Great

©2025

Contact Now

Let’s Talk Design

Looking to launch something powerful, elevate your brand, or bring a bold idea to life? Let’s talk, I work with teams worldwide.

24/7 Full Time Support

Available Worldwide

Woman In The Garden
Woman In The Garden
©2025

About Sibanu*

Whether it's seamless UX, immersive 3D, or motion that makes you feel, I create experiences that are designed to perform and crafted to connect.

The Person Behind the Work

I’m Sibanu a multidisciplinary designer with over 6+ years of experience shaping digital products, motion content, and immersive visuals.


From startups to enterprise brands, I’ve worked across UX strategy, UI systems, 3D animation, and AR/VR to help ideas evolve into stories people can feel. I believe the best design isn’t just seen, it’s experienced.

What I Bring to the Table

(SB® — 02)

©2025

Core
Capabilities®

A multidisciplinary toolkit to solve real-world problems and elevate brand experience.

Convert More, Grow Faster

Future-Proof & Scalable

01
User Experience & Interface Design

From research to wireframes to polished UI. I craft user flows that reduce friction and elevate digital products.

02
Motion Graphics & Interaction Design

I bring interfaces to life with subtle motion, animations, and transitions that guide, delight, and drive engagement.

03
Design Strategy & Systems Thinking

I translate business goals into scalable design systems, atomic components, and intuitive user flows.

03
Design Strategy & Systems Thinking

I translate business goals into scalable design systems, atomic components, and intuitive user flows.

04
3D Animation & Visual Effects

From hero visuals to animated explainers, I create immersive 3D content using Blender, After Effects, and more.

04
3D Animation & Visual Effects

From hero visuals to animated explainers, I create immersive 3D content using Blender, After Effects, and more.

05
AR/VR Experience Design

I craft immersive environments and spatial interfaces for augmented and virtual experiences that redefine interaction.

06
Webflow & Framer Development

No-code doesn’t mean no quality. I build responsive, high-performance websites that match the vision, pixel for pixel.

04
3D Animation & Visual Effects

From hero visuals to animated explainers, I create immersive 3D content using Blender, After Effects, and more.

Man Wearing Hoodie

Hands-on. Heads-in. All Heart.

(SB® — 03)

©2025

Professional Journey

A closer look at the roles and projects that have shaped my approach, blending research, design, and collaboration to deliver meaningful outcomes.

CreateApe

User Experience Designer

Sept 2023 – Present

At CreateApe, I lead user experience initiatives across diverse digital products, including enterprise SaaS platforms and marketing websites. I’ve conducted over 15 usability studies and 22 stakeholder interviews that have directly improved UI intuitiveness and boosted client satisfaction. I’ve designed more than 300 wireframes, 100 prototypes, and 500 high-fidelity mockups to communicate UX concepts effectively. My collaborative work with developers and PMs has contributed to a 25% increase in project delivery speed and an 18% uplift in design approval rates.

Logan & Friends

Product Designer & Researcher

Sept 2023 – Aug 2024

Here, I designed an AI-enhanced coaching platform to improve teacher development using machine learning insights from audio recordings. I developed a real-time progress tracking system that combines AI-driven data with human coaching feedback to support pedagogical growth. This hybrid approach helped transform instructional coaching in schools and elevated our product's impact in the education tech space.

UX Studio

User Experience Designer

May 2023 – Aug 2023

During my internship, I led research and UX strategy for five large-scale projects. I conducted in-depth research, developed sitemaps, and designed wireframes that significantly reduced interface issues by 40%. These initiatives not only boosted seamless navigation but also raised user satisfaction metrics. I also prepared detailed case studies showcasing our design impact, which led to a 50% increase in client return business.

Cymbol

Product Designer

Sept 2023 – Dec 2023

I worked on the agency’s flagship website and explored immersive design systems using AR/VR. I contributed to Unity-based games and Spark AR experiences, laying a foundation for innovative user engagement through immersive technologies. My work helped position Cymbol at the forefront of creative digital storytelling.

MAQ Software

User Experience Designer

Jun 2019 – Jul 2022

At MAQ Software, I designed data dashboards, chatbots, and portals for over 30 Fortune 500 clients. My UX decisions directly led to a 26% increase in user engagement and a 15% boost in operational efficiency. I played a key role in improving accessibility standards and led a global team of 10 designers in an Agile setup, reducing product time-to-market by 22%. My responsibilities included managing design systems and producing wireframes, mockups, and prototypes tailored to enterprise needs.

Animal

Visual Designer

May 2018 – Aug 2018

I collaborated with senior art directors to create campaigns for clients like OnePlus, Hyatt, and OYO Rooms. My contributions included packaging, poster design, carousel creatives, and art direction support during photoshoots. This hands-on experience honed my eye for branding, narrative, and visual storytelling in both print and digital formats.

Professional Journey

A closer look at the roles and projects that have shaped my approach, blending research, design, and collaboration to deliver meaningful outcomes.

Daily Toolkit

(SB® — 04)

©2025

Daily Stack

Tools That Bring My Vision to Life

These are the tools I use daily, from pixel-perfect interfaces to cinematic visuals. Each one helps me push boundaries and bring clarity to complexity.

Figma – Interface Design

PRO

The foundation of my UX/UI workflow, for wireframing, prototyping, and designing intuitive, responsive interfaces that scale.

Adobe Photoshop – Visual Design

My go-to for texture, tone, and layered composition. Whether retouching or building brand assets, Photoshop lets me control every pixel.

Adobe Illustrator – Vector & Branding

Clean lines. Sharp icons. Scalable systems. Illustrator powers my logo work, iconography, and visual foundations with precision.

Adobe After Effects – Motion & Interaction

Where flat design comes to life. I use After Effects to craft UI motion, microinteractions, and cinematic transitions with timing that feels alive.

Adobe Premiere Pro – Editing & Storytelling

For narrative, pacing, and final polish. Premiere Pro helps me shape edits with rhythm, especially for motion reels and brand visuals.

Blender – 3D & Visual FX

This is my visual playground. From abstract renders to animated compositions, Blender lets me craft depth, emotion, and surreal digital worlds.

Unreal Engine – Real-Time & Immersive

When I need scale, realism, or interactivity beyond static scenes, Unreal lets me build immersive experiences that respond and react in real time.

Framer – Interactive Web Design

From idea to live experience, Framer bridges design and code with responsive, motion-rich web builds that ship fast and scroll smooth.

Woman
Woman Wearing Sunglasses

Let’s Build Something Great

(SB® — 05)

©2025

Contact Now

Let’s Talk Design

Looking to launch something powerful, elevate your brand, or bring a bold idea to life? Let’s talk, I work with teams worldwide.

24/7 Full Time Support

Available Worldwide